top of page

CURRENTLY SHOWING

living window is a 

moving image exhibition 

featuring 35 selected works

by 24 artists  

contributing from 12 countries

IRL at street-view in west philadelphia

exhibiting artists

 

SHANNON BROOKS (West Philadelphia, PA, United States)

Blanket

website

@shalynbro

Shannon is an artist living in Philadelphia.

About Blanket:  "This is a blanket my grandmother made."

VALERIA BUGALLO (Buenos Aires, Argentina)

SHELTER

website

@vale.bugallo

 

Valeria is an artist, teacher, and Architectural Designer specializing in natural construction and sustainable architecture. She leads her life in search of new knowledge. Vale dances, shouts, jumps, smiles, cooks a little, paints, plays music, and loves the color yellow.  Her work explores spaces and scales and materials.  Today she continues to search for new experiments that allow her to get to the essence of things.  

 

About SHELTER: "My shelter and I will take refuge in my art. I will converse with my other selves, with my friends, birds and dreams. I will take refuge in all of them until finally, a better world resurfaces. Strong, natural, eager to do things better, united, at the service of mother earth."

BLAKE BUTLER (St. Louis, MO, United States)

nit

@blankknave

Blake Butler is a bored mixed media artist from St. Louis, MO.

 

About nit:  "A nit is the egg of a parasitic insect.  Parasites rely on other living specimens to live.  The egg doesn't know why it hatches, it just does.  This video piece consists of 11 parasite parents and one egg."

 

 

MOLLIE CAFFEY

horse, 2020

flames, 2020

test oracle, 2020

@weeping.love.grass

mollie caffey is a maker / thinker / poet.

 

LEE CAMPBELL (London)

LET RIP: A PERSONAL HISTORY OF SEEING AND NOT SEEING (2019)

website

@leejjcampbell

@lndnqueerfilmmaker

Lee Campbell is UK based fine artist, experimental filmmaker, and performance artist. His work revolves around his personal autobiographical perspective. Comedy is an integral part of his work. He uses it to engage, disarm, and highlight. He received a Special Mention at the London- Worldwide Comedy Short Film Festival in 2019. 

LET RIP: A PERSONAL HISTORY OF SEEING AND NOT SEEING (2019) presents a personal history of seeing and not seeing to confront the politics of seeing and underline how validating seeing can be but also the difficulty of not being seen. It charts teenage-hood; discovering one’s sexuality in private, away from one’s parents. Not overly confessional but relaying frank autobiographic details of my actual lived experience, it tells the story of me being a gay teenager growing up in 1990s suburban Britain and explores the ways that people have looked at me and how that affects me. As the film unravels, written placards juxtaposed against a moving background panning a kaleidoscopic cornucopia of hand pencil drawings, photographs and paintings produced over the course of over 15-20 years present a personal narrative, a personal archive. This produces various levels of fragmentation, jarring and visual versus verbal interruption. Shards of colour (light illuminations) literally ‘rip into’ the black and white imagery symbolising the awakenings that I came upon in my queer youth both emotionally, mentally and sexually. Whilst what is presented can be read as one person’s (my) narrative , so too can it easily be read as lots of different voices layered to talk about wider levels of experience with various references to cultural context that (any)one can relate to: George Michael, late night tv, bad porn.

CHIZMO.TV (St. Louis, MO, United States)

windowgasom 3

One Liners - 18andCounting

@chizmo.tv

 

Chad Eivins video / 16mm film

 

NIKOLA DABIĆ (Serb Republic, Bosnia and Hercegovina)

Co-collaborator: Jelena Vucic

Relation-resistance

website

@nikola.dabich

Nikola Dabic is a contemporary artist born in Prijedor, Bosnia and Herzegovina. Graduated at the Academy of Arts, department of graphics and intermedia of Banja Luka University. 

About Relation-resistance: "Two living beings, both artists, connected with a symbolic rope trying to move in their own directions. Isolated and with their relationship diminished to nothing but a rope, they represent what it's left from their connection, a loneliness which impacts both of them at the same time. This work is focused not on the loneliness of an individual, but on loneliness between once connected individuals and it's harm."

 

 

 

 

FEELEASH (Athens, Greece)

Quarandying

website

@iamwhatyourenot

 

M. Andresakis (also known as feeleash) lives in Athens, Greece. His time is shared between providing technical support to Phoenix Athens gallery and designing logos, covers, patches, layouts, posters, as well as website material for record companies like: Cursed Tongue Records, Fuzzdoom Recs and Ripple Music.

 

About Quarandying: Thoughts following the recent lockdown that was imposed by our governments to control the covid-19 spread. "Was it a secret experiment gone out of hand? Is it our dear friend planet Earth telling us something? Maybe both. We sure are now chained in our own purgatory of walls and chairs and beds and… thoughts. Unrealized dreams. Nightmares. Hope. In a sense we're dead? But still alive and well."

JOÃO MANOEL FELICIANO (Berlin, Germany)

Barca Capillus

website

@joaomanoelfeliciano

João Manoel Feliciano is a Spanish – Brazilian artist currently based in Berlin. Feliciano’s diverse body of work ranges from traditional media of drawing and painting, process-oriented videos and photography, and time-based “action” art.  The performances and videos are usually of long duration and function as a ritual, often circulating around his hair as a theme. Conceptually, Feliciano suggests that hair exercises an undeniable effect (on both the artist and the audience) when it takes on psychological, social, racial and/or political subjects.

 

 

 

 

SASHA GOODNOW (Missouri, United States)

Leader Ladies, in Optical Color

Lonely Selfie Nation

Into the Ether - hylidae

website

watch

 

 

JÉRÉMY GRIFFAUD (Nice, France)

Landstrength

from there and no-where chronicles

Appropriation

website

@jeremy.griffaud

 

Jérémy lives and works in Nice, France.  After graduating from Monaco's art and scenography school Pavillon Bosio in 2017,  he has devoted his practice to drawing, video and installation.

 

 

 

 

MATT HALL (St. Augustine, FL)

Co-collaborator: Ellie Worsham

Suneimi

Milieu

Swimmer

Semper

website

@matt__hall

Matt Hall received his BFA in photography from Columbia College, and lives in St. Augustine, FL. He has many areas of artistic interest, and focuses his time on experimental photography, film, illustration, and music.

About this series: "My partner Ellie and I manipulate printed images and 35 MM film, accompanied by music I make to create stop motion videos. The imperfection and expressive nature of these images creates the illusion of time passing. Destroying the image by hand creates the representation of a fleeting moment. The images displayed echo interactions that have dissolved into the back of one’s mind, and these recollections illustrate how quickly a moment will pass and how easily our minds disrupt and distort them."

 

 

 

 

CECELIA JOHNSON (London)

Dad Flicking Through

@c_e_c_e_l_i

London artist Cecelia Johnson works across video, sculpture and paper, often using one process to make another, often making a sculpture or a print to then make a video or film. Photography’s relationship to space, image quality (clarity, screen) and qualities (printed, physical) and degradation through making are Cecelia's core concerns.

About Dad Flicking Through: "I have been thinking about how to display video with objects and how to use objects with video as a making process. How can I use both real things and have the video acting in a similar way. I think of the work as collages across mediums to then try to understand what that particular medium does. Recently I have been using my dad in my work as a personal investigation into thoughts and feelings around the parental. I have used this collage across mediums as a form to tear up my dad, fracture him and also in the process make him appear iconographic. Dad Flicking Through shows a closeup of a flip book I made with images, drawings, writing and cut outs of my dad and teeth. Bringing together low quality printed, flicking through paper material and high resolution digital video the work explores the personal, labour production and materiality."

 

 

 

 

DYLAN MARTIN (Columbia, MO, United States)

MarkVomit - you are not immune to propaganda

@sector.7g

Dylan Martin makes video art using digital modeled analog video synth and after effects.

About MarkVomit - you are not immune to propaganda: "This video work comprises my imagination of a video DJ set in some dirty basement at a party where no one was playing music, just standing along the wall. Though someone implored you to come to the party earlier when you were at work, you get there and it sucks. So, you must become LIZARD MAN 3000 and become the DJ. Become the party. Be the vibe. This is the video track that you wish you had in that position."

 

 

 

 

JESSICA MILEY & DEREK SARGENT (Hungary)

Women of Infamy

Germany & Queer Expats of Paris

website

@yes_ica_yes_ica

About The Grave Project:  "The Grave Project is a collaboration between Jess Miley & Derek Sargent. We research historic individuals who have had an impact on queer and non-normative culture. This research culminates in a pilgrimage to their burial site which we document in photography and text. We examine the way their queerness is used in the construction of their historical biographies and how where they lived, either by choice or not, had a profound effect on their queer story. These personal histories can act as a framework to examine contemporary ideas around queer existence. Our films document the end of a long research period and pilgrimage to the burial sites of the historical figures we investigate. Graves or burial sites are important objects in the lives of these figures, who have often had their public biographies highly edited or adjusted to remove or diminish their queerness and their tombstone can be the last physical evidence of their existence. Our research, pilgrimage and subsequent photographs serve as a way to re-look at their biographical story with a queer lens."

 

 

 

 

ADDISON NAMNOUM (Philadelphia, PA)

Swimmers

website

@addison.namnoum

Addison Namnoum is a multimedia artist living in Philadelphia. She received her BA in Human Ecology at College of the Atlantic in 2014 and her MFA at the Pennsylvania Academy of the Fine Arts in 2019. In her work she studies our relationship with place at the scales of the every-day and the monumental. Frequently she uses narrative structures in the production of art books, videos, and photo series to examine pattern as well as to explore the ways we understand self-identity as it relates to landscape and place. She integrates textile, sculpture, projection, and sound to emphasize the sensorial and shifting nature of the material world we inhabit.

 

 

 

 

MURIEL PARABONI (Milan, Italy)

Foundry

website

@muriel.paraboni

 

Muriel Paraboni is a multimedia artist. Graduated in visual arts and cinema with a master's degree in the field of Art and Technology, his production is marked by hybridism and language experimentation, involving elements of narrative, poetry and abstraction with existential themes and relations with the history of art and philosophy. With a strong visual emphasis, his work explores time, space and meaning in a variety of supports, such as painting, object, photography, installation, video and cinema, which are often combined in environmental and sensory proposals. He held 18 individual exhibitions, including art, video and cinema exhibitions, participating in more than 60 group shows in various parts of the world since 2010. His films and videos have been presented at festivals, museums and art galleries in more than 20 countries, such as the United States , England, France, Italy, Germany, Austria, Sweden, Russia, Portugal, Spain, Mexico and Argentina, receiving several awards.

 

About Foundry:  "A sculptural piece, made from an oxicort steel beam. The records of this process, made with a cell phone camera, were the starting point for the realization of this video art piece, putting in check dualities such as figuration and abstraction, solidity and fluidity, image and reality. The digital process becomes symbiotic to the mechanic by producing a sculpture without body or weight, established only in time. Foundry is a piece of abstraction that is poetically linked to the origins of creation and our beliefs about the solidity of the world around. The proud steel beam that supports a huge building or the ramifications of a well-conceived concept in the plan of ideas, both are sustained by our ideals and convictions. But even the seemingly sound foundations are suffering the imperceptible actions of time, the unexpected, the chance, the endless adverse reactions to the environment, and the question arises: what is really solid in our world?"

 

 

 

 

RAT PORRIDGE (Philadelphia, PA, United States)

de construction syn thesis

website

Rat Porridge is an artist born and raised in Queens, NY currently living in Philadelphia, PA. Her work provides tools for users to harness their capabilities in practicing every-day magic.

About de construction syn thesis:  Rat uses time-tested, simple techniques embarking on walks through the cities of New York and Philadelphia collecting sounds and images which are then cut-up. A ceaseless project, this particular piece explores empty storefronts and construction sites. Leaving room for the imagination and asking, what could be?

 

 

 

FRANCE RICAPITO (Brooklyn, NYC, USA)

SeeMake

website

@franchicky

 

France Ricapito / GoodSky FR is a video artist, performer, and clothes-maker-person. They live in Brooklyn, NY.

About SeeMake: "This is a short experiment on ideation and vision as a trans person. Faced with a physical body that’s incompatible with the way I see myself, I can use motion tracking technology to reclaim the way I’m represented and create myself in an imagined ideal image. Prominent male figures—including Freddy Mercury, Zayn Malik, my father—form the features of my patchwork face."

JANINA TOTZAUER (Munich, Germany)

Pestpuppe (plague doll)

website

@janina.totz

 

Born in 1988, Janina Totzauer studied Media Art at the Academy of Fine Arts in Munich, the University of Cape Town, and the Universidad Nacional Autónoma de México. In 2020, she finished her studies with an honors degree under Prof. Julian Rosefeldt.

 

About Pestpuppe (plague doll): "[This] is the second part of my research on forgotten rituals. This time I hyperbolize the rituals. I adapt them in my own way. The girl’s tears that are needed to fight goat are forced out by lemon juice; the fish is sewn together again and tucked to the ceiling… This time the rituals are forced to work."

 

 

 

 

UBU KUNG (UK / Philippines)

Touchstone No. 1

website

@UbuKung

Ubu Kung is a side-project of arts / activism platform Tse Tse Fly Middle East and features Tse Tse Fly founder Simon (UK) and vocalist X (Philippines). Ubu Kung make experimental noise and film artworks.

Touchstone No.1 continues Ubu Kung's exploration of vision as an emotional communication response system. Using footage filmed in Tangiers. Morocco, the Touchstone No.1 is a pause; a chance to stop and take stock of the political and social noise of the twenty-first century.

 

 

 

 

JACK WILLIAMS (Wroclaw, Poland)

Entangled

website

Jack Williams is a cross-disciplinary artist based in Wroclaw who specializes in media art and text-based art. His artistic and academic interests include: contemporary screen culture, authenticity within film and video, internet culture and experimental writing techniques. His video work has been shown publicly at art events in Belarus, Colombia, France, Greece, Latvia, Montenegro, Poland, Sweden, United Kingdom and Venezuela. His text-based art has been published in a number of print and online journals.

 

About Entangled: "Many of us are currently stuck in our homes. For those of us we are completely alone we suffering massively from touch hunger. As a result we have become reliant on non-corporeal forms of intimacy which can be achieved exclusively through computer-mediated communication."

 

 

 

 

SANDRA ZANETTI (Florida, United States)

Up in the Air

website

@sandrazanetti_

Born in Chicago in 1996, and exhibiting globally, Sandra Zanetti works between the US and Europe surveying physical and digital documentation of different embodiments as new technologies become ingrained into humanity. Her work manifests itself in the form of installations and immersive pieces of art; utilizing video, photography, found object, and performance. Sandra is an alumni of Paris College of Art, Universität der Kunst Berlin and the University of Central Florida. Her next show will be with Meno Parkas Düsseldorf.

About Up in the Air:  "The aspirations of flight were essentially about overcoming physical limitations of humans. The idea of simulations and virtual realities are rooted in the same origins. The sky has been regarded as the home of the gods through out human history, so it’s only natural for humans to have a fascination with the sky. The aerial view offers us a glimpse into a different version of reality, one in which we’ve violated our fixed position on Earth and look down upon it as if we were deities. This piece is a simulation for flight. This physical piece of art exists in reality, while the simulation that you are experiencing through the piece is a representation of a different reality in which you’re on a historically relevant flight path from New York JFK to Paris Charles De Gaulle. This path is historically known as one which ideas were often exchanged to and from in the western world in the early twentieth century which later contributed to the spread of the current globalized art market. Notably, there are unorthodox aspects of the flight experience that convey to the viewer that what they are experiencing in fact a simulation. For example, a toilet seat is used as the airplane window. The toilet according to freud is a symbol for power and control. there are also glitches and inconsistencies in the experience that serve as references to the Dada, and Surrealist movements, as well as popular culture and theme park attractions of yesteryear. The simulations that exist today in virtual reality or games are essentially mirages where in which the participant experiences the emotional response associated with the actual experience. Eventually, humanity may access the computing power to make extremely complex simulations. In many works of science fiction a central plot device is the hypothesis that all human life is living within a complex simulation. The Simulation Hypothesis is a prevalent metaphysical theory that essentially states all of human history is just huge virtual reality experience controlled by an advanced entity. At this point in time, we do not possess the computing power capable of producing such a convincing simulation, just as in the past we didn’t have the ability to spread wings and fly. We are forever longing to escape the tedium of terrestrial life, especially during the lockdowns taking place during the outbreak of COVID-19 where people are sheltering in place all over the world and only have access to the world beyond their own window and their online embodiment. These virtual spaces we are adapting to on our screens or in virtual reality coexist in conjunction to the reality that we perceive, much like a painting coexists with windows in a house. The virtual will only continue to become more complex and more integrated into our perspective. The term virtual is often mistakenly thought of as strictly computational, but actually in the seventeenth century the term “virtual” was used to describe any image seen looking through a lens or even what appeared in the mirror. These almost supernatural visual add ons that we see into everyday have freed their spectators from the bindings of material space and time. What is and is not reality will only continue to become more complex, or perhaps reality already has become so complex in the future and we just haven’t caught on to the simulation we’re supposedly living in. Whatever it is that humanity does with the ever-growing virtual embodiment, and on a smaller scale what realities we can have access to are all up in the air."

ALEJANDRO ZERTUCHE (Monterrey, México)

Memory Loss

website

@alzerall

 

 

 

 

 

bottom of page